Recently, someone bought a crypto Kitty named Dragon for $170,000.
The collectible crypto market has exploded with the creation and launch of the ERC 721 token protocol created by @dete, and supported by many incredible devs on the ethereum blockchain. Crypto Kitties is a genius marketing move by Axiom Zen that brought the ERC721 token into the spotlight. This protocol allows creators to assign individual identifiers to each individual token. Picture CUSIP codes for digital stock certificates, car titles, and pretty much anything else that requires unique identifiers.
Crypto Kitties is yet another online game that when played can earn the players assets that have real world value. Advances in crypto rewards for online gamers are moving at lightspeed and spawning the a new mindset-why earn points when you can earn money.
Enter Azuma Coin. Azuma coin is an erc20 token that will be used in the game Azuma Unification. The concept for the project is that today's gamers are looking for the next jump in gaming, a bridge from the game to real life benefits. In Azuma you pick a character and enter a world of asian steampunk influenced environments set in a pseudo Edo period Japan. There are time jumps, creatures, and you are hunted characters that are best described as well, freakin scary. But that's not all.
Azuma Games is working to create a payment system utilizing a card based system we all know and this system will allow traders of AZUM to spend their coin in 44 million merchant locations in 200 countries. Card holders will be able to actually spend AZUM on real world goods and services. Imagine playing a game, winning, and paying for that pint of guinness with loot from a recent raid on an enemy stronghold.
The game is in development, with a working demo and the integration of player rewards system is now taking place. AZUM is currently trading on LAToken and can be seen at https://latoken.com/exchange/AZUM_USDT
The online gaming industry is growing at an exponential rate
“In just a few short decades, the world of online gaming has exploded in popularity. Estimated to reach $196 billion in revenue by 2022, it is now considered to be one of the fastest growing industries on the planet.” 11/20 Visualcapitalist.com
With 2.4 billion people playing games on mobiles in 2019, the next two years in gaming will see some amazing tech and projects, some will crash and some will rocket to new heights. We are excited about the advancements in the Azuma project, and by all indications we are on that rocket to the moon.